vboEntry Struct Reference

The actual VBO data. More...

#include <VboManager.h>

List of all members.

Public Attributes

string filename
 The filename.
GLuint vertexId
 The OpenGL id of the vertex buffer.
GLuint normalId
 The OpenGL id of the normals buffer.
GLuint texCoordId
 The OpenGL id of the texture coordinates buffer.
vector< Vectorvertex
 The vertex raw data.
vector< Vectornormal
 The normal raw data.
vector< VectortexCoord
 The texture coordinate raw data.
vector< struct triangletriangle
 The triangle index raw data.
vector< struct triangletexTriangle
 The triangle index raw data.
Uint32 count
 The number of objects using this VBO.


Detailed Description

The actual VBO data.

Member Data Documentation

The filename.

The OpenGL id of the vertex buffer.

The OpenGL id of the normals buffer.

The OpenGL id of the texture coordinates buffer.

The vertex raw data.

The normal raw data.

The texture coordinate raw data.

vector<struct triangle> vboEntry::triangle

The triangle index raw data.

The triangle index raw data.

The number of objects using this VBO.


The documentation for this struct was generated from the following file:

Generated on Mon Jul 7 13:30:35 2008 for Firefly by  doxygen 1.5.6