#include <VboManager.h>
Public Attributes | |
| Uint32 | vertex1 |
| First vertex. | |
| Uint32 | vertex2 |
| Second vertex. | |
| Uint32 | vertex3 |
| Third vertex. | |
Provides mesh loading and vbo registration for all objects. A triangle consistiong of three vertices in 3-space
Used to represent 3-space and 2-space triangles e.g. by the Mesh.
| Uint32 triangle::vertex1 |
First vertex.
| Uint32 triangle::vertex2 |
Second vertex.
| Uint32 triangle::vertex3 |
Third vertex.
1.5.6