glExtensions Struct Reference

Models OpenGL renderer. More...

#include <GlRenderer.h>

List of all members.

Public Attributes

GLboolean depth_texture
 true if ARB_depth_texture is available
GLboolean shadow
 true if ARB_shadow is available
GLboolean vertex_program
 true if ARB_vertex_program is available
GLboolean fragment_program
 true if ARB_fragment_program is available
GLboolean vertex_buffer_object
 true if ARB_vertex_buffer_object is available
GLboolean shader_objects
 true if ARB_shader_objects is available
GLboolean vertex_shader
 true if ARB_vertex_shader is available
GLboolean fragment_shader
 true if ARB_fragment_shader is available
GLboolean shading_language_100
 true if ARB_shading_language_100 is available
GLboolean point_sprite
 true if ARB_point_sprite is available
GLboolean fragment_program_shadow
 true if ARB_fragment_program_shadow is available
GLboolean framebuffer_object
 true if GL_EXT_framebuffer_object is available


Detailed Description

Models OpenGL renderer.

A very basic object to realize 3d rendering via OpenGL The currently available extensions


Member Data Documentation

true if ARB_depth_texture is available

true if ARB_shadow is available

true if ARB_vertex_program is available

true if ARB_fragment_program is available

true if ARB_vertex_buffer_object is available

true if ARB_shader_objects is available

true if ARB_vertex_shader is available

true if ARB_fragment_shader is available

true if ARB_shading_language_100 is available

true if ARB_point_sprite is available

true if ARB_fragment_program_shadow is available

true if GL_EXT_framebuffer_object is available


The documentation for this struct was generated from the following file:

Generated on Mon Jul 7 13:30:34 2008 for Firefly by  doxygen 1.5.6