fontCoords Struct Reference

Management class for all fonts used within the game. More...

#include <FontManager.h>

List of all members.

Public Attributes

GLfloat top
GLfloat bottom
GLfloat left
GLfloat right


Detailed Description

Management class for all fonts used within the game.

Provides font from texture generation for all text based objects. Start and end texture coordinates for a font character


Member Data Documentation

GLfloat fontCoords::top


The documentation for this struct was generated from the following file:

Generated on Mon Jul 7 13:30:33 2008 for Firefly by  doxygen 1.5.6