#include <ParticleSystem.h>
Public Attributes | |
| Vector | force |
| where to move a particle per ms | |
| GLfloat | speedAvr |
| average speed for new particles | |
| GLfloat | speedVar |
| speed variance | |
| GLfloat | lifeTimeAvr |
| average life time for new particles | |
| GLfloat | lifeTimeVar |
| life time variance | |
| GLfloat | fadeinAvr |
| average fade in time | |
| GLfloat | fadeinVar |
| fade in time variance | |
| GLfloat | fadeoutAvr |
| average fade out time | |
| GLfloat | fadeoutVar |
| fade out time variance | |
| GLfloat | sizeAvr |
| average size for new particles | |
| GLfloat | sizeVar |
| size variance | |
| Vector | spawnarea |
| start area size | |
| GLfloat | spawnrate |
| number of new Particles per ms | |
| GLfloat | alphaAvr |
| average alpha | |
| GLfloat | alphaVar |
| alpha variance | |
Creates a crowd if moving particles
where to move a particle per ms
| GLfloat ParticleSystemSettings::speedAvr |
average speed for new particles
| GLfloat ParticleSystemSettings::speedVar |
speed variance
average life time for new particles
life time variance
average fade in time
fade in time variance
average fade out time
fade out time variance
| GLfloat ParticleSystemSettings::sizeAvr |
average size for new particles
| GLfloat ParticleSystemSettings::sizeVar |
size variance
start area size
number of new Particles per ms
| GLfloat ParticleSystemSettings::alphaAvr |
average alpha
| GLfloat ParticleSystemSettings::alphaVar |
alpha variance
1.5.6