ParticleSystemSettings Struct Reference

A very simplistic particle system. More...

#include <ParticleSystem.h>

List of all members.

Public Attributes

Vector force
 where to move a particle per ms
GLfloat speedAvr
 average speed for new particles
GLfloat speedVar
 speed variance
GLfloat lifeTimeAvr
 average life time for new particles
GLfloat lifeTimeVar
 life time variance
GLfloat fadeinAvr
 average fade in time
GLfloat fadeinVar
 fade in time variance
GLfloat fadeoutAvr
 average fade out time
GLfloat fadeoutVar
 fade out time variance
GLfloat sizeAvr
 average size for new particles
GLfloat sizeVar
 size variance
Vector spawnarea
 start area size
GLfloat spawnrate
 number of new Particles per ms
GLfloat alphaAvr
 average alpha
GLfloat alphaVar
 alpha variance


Detailed Description

A very simplistic particle system.

Creates a crowd if moving particles


Member Data Documentation

where to move a particle per ms

average speed for new particles

speed variance

average life time for new particles

life time variance

average fade in time

fade in time variance

average fade out time

fade out time variance

average size for new particles

size variance

start area size

number of new Particles per ms

average alpha

alpha variance


The documentation for this struct was generated from the following file:

Generated on Mon Jul 7 13:30:34 2008 for Firefly by  doxygen 1.5.6