, including all inherited members.
| ambient | PhongMaterial | [private] |
| classId() const | PhongMaterial | [virtual] |
| className() const | PhongMaterial | [virtual] |
| clip(const GLfloat &original) | PhongMaterial | [private, static] |
| clip(const GLint &original) | PhongMaterial | [private, static] |
| compress(const GLint &original) | PhongMaterial | [private, static] |
| diffuse | PhongMaterial | [private] |
| expand(const GLfloat &original) | PhongMaterial | [private, static] |
| getAAlphaf() const | PhongMaterial | |
| getAAlphai() const | PhongMaterial | |
| getABluef() const | PhongMaterial | |
| getABluei() const | PhongMaterial | |
| getAGreenf() const | PhongMaterial | |
| getAGreeni() const | PhongMaterial | |
| getARedf() const | PhongMaterial | |
| getARedi() const | PhongMaterial | |
| getDAlphaf() const | PhongMaterial | |
| getDAlphai() const | PhongMaterial | |
| getDBluef() const | PhongMaterial | |
| getDBluei() const | PhongMaterial | |
| getDGreenf() const | PhongMaterial | |
| getDGreeni() const | PhongMaterial | |
| getDRedf() const | PhongMaterial | |
| getDRedi() const | PhongMaterial | |
| getSAlphaf() const | PhongMaterial | |
| getSAlphai() const | PhongMaterial | |
| getSBluef() const | PhongMaterial | |
| getSBluei() const | PhongMaterial | |
| getSGreenf() const | PhongMaterial | |
| getSGreeni() const | PhongMaterial | |
| getShininess() const | PhongMaterial | |
| getSRedf() const | PhongMaterial | |
| getSRedi() const | PhongMaterial | |
| GLCommandsUseAsMaterial() | PhongMaterial | |
| GLCommandsUseWithLight(const GLint &light) | PhongMaterial | |
| PhongMaterial() | PhongMaterial | |
| PhongMaterial(const PhongMaterial &source) | PhongMaterial | |
| PhongMaterial(const GLfloat &r, const GLfloat &g, const GLfloat &b, const GLfloat &a) | PhongMaterial | |
| PhongMaterial(const GLint &r, const GLint &g, const GLint &b, const GLint &a) | PhongMaterial | |
| PhongMaterial(const GLfloat &a_r, const GLfloat &a_g, const GLfloat &a_b, const GLfloat &a_a, const GLfloat &d_r, const GLfloat &d_g, const GLfloat &d_b, const GLfloat &d_a, const GLfloat &s_r, const GLfloat &s_g, const GLfloat &s_b, const GLfloat &s_a, const GLfloat &s) | PhongMaterial | |
| PhongMaterial(const GLint &a_r, const GLint &a_g, const GLint &a_b, const GLint &a_a, const GLint &d_r, const GLint &d_g, const GLint &d_b, const GLint &d_a, const GLint &s_r, const GLint &s_g, const GLint &s_b, const GLint &s_a, const GLfloat &s) | PhongMaterial | |
| setAAlpha(const GLfloat &a) | PhongMaterial | |
| setAAlpha(const GLint &a) | PhongMaterial | |
| setABlue(const GLfloat &b) | PhongMaterial | |
| setABlue(const GLint &b) | PhongMaterial | |
| setAGreen(const GLfloat &g) | PhongMaterial | |
| setAGreen(const GLint &g) | PhongMaterial | |
| setAmbient(const GLfloat &r, const GLfloat &g, const GLfloat &b, const GLfloat &a) | PhongMaterial | |
| setAmbient(const GLint &r, const GLint &g, const GLint &b, const GLint &a) | PhongMaterial | |
| setARed(const GLfloat &r) | PhongMaterial | |
| setARed(const GLint &r) | PhongMaterial | |
| setDAlpha(const GLfloat &a) | PhongMaterial | |
| setDAlpha(const GLint &a) | PhongMaterial | |
| setDBlue(const GLfloat &b) | PhongMaterial | |
| setDBlue(const GLint &b) | PhongMaterial | |
| setDGreen(const GLfloat &g) | PhongMaterial | |
| setDGreen(const GLint &g) | PhongMaterial | |
| setDiffuse(const GLfloat &r, const GLfloat &g, const GLfloat &b, const GLfloat &a) | PhongMaterial | |
| setDiffuse(const GLint &r, const GLint &g, const GLint &b, const GLint &a) | PhongMaterial | |
| setDRed(const GLfloat &r) | PhongMaterial | |
| setDRed(const GLint &r) | PhongMaterial | |
| setSAlpha(const GLfloat &a) | PhongMaterial | |
| setSAlpha(const GLint &a) | PhongMaterial | |
| setSBlue(const GLfloat &b) | PhongMaterial | |
| setSBlue(const GLint &b) | PhongMaterial | |
| setSGreen(const GLfloat &g) | PhongMaterial | |
| setSGreen(const GLint &g) | PhongMaterial | |
| setShininess(const GLfloat &s) | PhongMaterial | |
| setSpecular(const GLfloat &r, const GLfloat &g, const GLfloat &b, const GLfloat &a) | PhongMaterial | |
| setSpecular(const GLint &r, const GLint &g, const GLint &b, const GLint &a) | PhongMaterial | |
| setSRed(const GLfloat &r) | PhongMaterial | |
| setSRed(const GLint &r) | PhongMaterial | |
| shine | PhongMaterial | [private] |
| specular | PhongMaterial | [private] |
| toString() const | PhongMaterial | [virtual] |
| ~PhongMaterial() | PhongMaterial | |