#include <MouseAdapterMove.h>

Public Member Functions | |
| void | pressLeft (const GLuint &id, const GLuint &x, const GLuint &y, const GLint &xRel, const GLint &yRel) |
| void | releaseLeft (const GLuint &id, const GLuint &x, const GLuint &y, const GLint &xRel, const GLint &yRel) |
| virtual void | move (const GLuint &id, const GLuint &x, const GLuint &y, const GLint &xRel, const GLint &yRel)=0 |
| virtual string | toString () const |
| Returns a textual representation. | |
| virtual string | className () const |
| Returns the class name of the object. | |
| virtual enum classId | classId () const |
| Returns the class id of the object. | |
Only movement actions can be utilized
| void MouseAdapterMove::pressLeft | ( | const GLuint & | id, | |
| const GLuint & | x, | |||
| const GLuint & | y, | |||
| const GLint & | xRel, | |||
| const GLint & | yRel | |||
| ) | [virtual] |
Implements MouseAdapterLeft.
| void MouseAdapterMove::releaseLeft | ( | const GLuint & | id, | |
| const GLuint & | x, | |||
| const GLuint & | y, | |||
| const GLint & | xRel, | |||
| const GLint & | yRel | |||
| ) | [virtual] |
Implements MouseAdapterLeft.
| virtual void MouseAdapterMove::move | ( | const GLuint & | id, | |
| const GLuint & | x, | |||
| const GLuint & | y, | |||
| const GLint & | xRel, | |||
| const GLint & | yRel | |||
| ) | [pure virtual] |
| string MouseAdapterMove::toString | ( | ) | const [virtual] |
Returns a textual representation.
Reimplemented from MouseAdapterLeft.
Reimplemented in IdPicker, and MouseCursor.
| string MouseAdapterMove::className | ( | ) | const [virtual] |
Returns the class name of the object.
Reimplemented from MouseAdapterLeft.
Reimplemented in IdPicker, and MouseCursor.
| enum classId MouseAdapterMove::classId | ( | ) | const [virtual] |
Returns the class id of the object.
Reimplemented from MouseAdapterLeft.
Reimplemented in IdPicker, and MouseCursor.
1.5.6