| classId() const | MVFood | [virtual] |
| className() const | MVFood | [virtual] |
| getMesh() | MVPlaceObject | |
| getX() | MVPlaceObject | |
| getY() | MVPlaceObject | |
| mesh | MVPlaceObject | [protected] |
| MVFood() | MVFood | |
| MVOnPlaceObject(const std::string &meshFilename, const std::string &textureFilename, const std::string &shaderFilename) | MVOnPlaceObject | |
| MVPlaceObject(const std::string &meshFilename, const std::string &textureFilename, const std::string &shaderFilename) | MVPlaceObject | |
| MVPlaceObject(const MVPlaceObject &source) | MVPlaceObject | |
| renderGl() | MVPlaceObject | [virtual] |
| selectGl() | MVPlaceObject | [virtual] |
| setX(int x) | MVPlaceObject | |
| setY(int y) | MVPlaceObject | |
| toString() const | MVFood | [virtual] |
| x | MVPlaceObject | [protected] |
| y | MVPlaceObject | [protected] |
| ~MVPlaceObject() | MVPlaceObject |
1.5.6