#include <IdPicker.h>

Public Member Functions | |
| IdPicker (const string &fontname, const GLfloat &size, const Color &color) | |
| Enhanced constructor. | |
| void | move (const GLuint &id, const GLuint &x, const GLuint &y, const GLint &xRel, const GLint &yRel) |
| Implements listener interface to reats on mouse moves. | |
| virtual string | toString () const |
| Returns a textual representation. | |
| virtual string | className () const |
| Returns the class name of the object. | |
| virtual enum classId | classId () const |
| Returns the class id of the object. | |
Nothing fancy, just a simple integer to string conversion
| IdPicker::IdPicker | ( | const string & | fontname, | |
| const GLfloat & | size, | |||
| const Color & | color | |||
| ) |
Enhanced constructor.
| void IdPicker::move | ( | const GLuint & | id, | |
| const GLuint & | x, | |||
| const GLuint & | y, | |||
| const GLint & | xRel, | |||
| const GLint & | yRel | |||
| ) | [virtual] |
| string IdPicker::toString | ( | ) | const [virtual] |
Returns a textual representation.
Reimplemented from Label.
| string IdPicker::className | ( | ) | const [virtual] |
Returns the class name of the object.
Reimplemented from Label.
| enum classId IdPicker::classId | ( | ) | const [virtual] |
1.5.6